Training

MARVEL Tōkon Training Mode: 30-Minute Practice Routine

Use six focused five-minute blocks to practice one repeatable action at a time and choose the next match-review goal.

30 MinutesSuccess ChecksMatch Review

Before You Start

Choose one fighter, one short Link Attack, and one assist before the timer begins. The actions are documented; this schedule is site-authored, not official or independently tested. Use How to Play to confirm PS5 inputs and Combo Basics to choose a route.

Reset after each attempt. A consistent setup shows whether the action changed; it does not predict match results.

30-Minute Training Routine

TimeFocusTask
0-5 minutesMovementMove between two chosen screen positions without adding attacks
5-10 minutesDefenseEnter standing and crouching guard from neutral
10-15 minutesAnti-air reactionRecord one jump-in and respond with one chosen anti-air
15-20 minutesHit confirmRepeat one short route and stop after a missed starter
20-25 minutesAssist and switchCall one selected teammate, identify the prompt, then switch deliberately
25-30 minutesMatch reviewReplay one situation and choose one next-session goal

The source material supports these practice topics. Five-minute blocks simply limit scope. If setup takes longer, keep the same action next session instead of rushing onward.

Success Conditions

Use measurements that describe the practice attempt, not future performance:

Ready Check

  • I used the same starting position
  • I can name the action before pressing it
  • I completed five clean repetitions without changing the task
  • I stopped the route after a missed starter
  • I selected the intended teammate
  • I wrote one specific goal for the next session

Five repetitions are an observation threshold, not evidence of mastery. Record misses and repeat the block when the action remains inconsistent.

Match Review

Choose one moment rather than reviewing an entire match at once. Note what appeared on screen, what you pressed, and what you intended. Turn that difference into a narrow training setup: one jump-in, one guard transition, one hit confirm, or one assist selection. Avoid conclusions such as “this move never works” from a single exchange.

Next Guides

Use Team Building when an assist lacks a defined job. Return to How to Play for input checks and Combo Basics when the short route is stable. The Beginner Guide provides the broader first-session order.

Frequently Asked Questions

What should a beginner practice in Training Mode?

Start with movement, guard, one anti-air response, one short hit confirm, and one planned assist-to-switch sequence.

Does the routine have to take exactly 30 minutes?

No. The schedule limits scope; it is not an evidence-based optimal duration. Repeat a block when the action is not yet consistent.

How do I measure a useful session?

Keep the setup stable, count clean attempts and misses, and finish with one specific situation to practice next.

Verified Sources

Ready to Master MARVEL Tōkon: Fighting Souls?

Read the Beginner Guide